Initial commit
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63
.gitattributes
vendored
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63
.gitattributes
vendored
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@ -0,0 +1,63 @@
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|||||||
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###############################################################################
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||||||
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# Set default behavior to automatically normalize line endings.
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||||||
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###############################################################################
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||||||
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* text=auto
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||||||
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||||||
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###############################################################################
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||||||
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# Set default behavior for command prompt diff.
|
||||||
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#
|
||||||
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# This is need for earlier builds of msysgit that does not have it on by
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||||||
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# default for csharp files.
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||||||
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# Note: This is only used by command line
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||||||
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###############################################################################
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||||||
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#*.cs diff=csharp
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||||||
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||||||
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###############################################################################
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||||||
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# Set the merge driver for project and solution files
|
||||||
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#
|
||||||
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# Merging from the command prompt will add diff markers to the files if there
|
||||||
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# are conflicts (Merging from VS is not affected by the settings below, in VS
|
||||||
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# the diff markers are never inserted). Diff markers may cause the following
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||||||
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# file extensions to fail to load in VS. An alternative would be to treat
|
||||||
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# these files as binary and thus will always conflict and require user
|
||||||
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# intervention with every merge. To do so, just uncomment the entries below
|
||||||
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###############################################################################
|
||||||
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#*.sln merge=binary
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||||||
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#*.csproj merge=binary
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||||||
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#*.vbproj merge=binary
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#*.vcxproj merge=binary
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#*.vcproj merge=binary
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||||||
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#*.dbproj merge=binary
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#*.fsproj merge=binary
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||||||
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#*.lsproj merge=binary
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||||||
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#*.wixproj merge=binary
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||||||
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#*.modelproj merge=binary
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||||||
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#*.sqlproj merge=binary
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||||||
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#*.wwaproj merge=binary
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||||||
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|
||||||
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###############################################################################
|
||||||
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# behavior for image files
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||||||
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#
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||||||
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# image files are treated as binary by default.
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||||||
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###############################################################################
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||||||
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#*.jpg binary
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||||||
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#*.png binary
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||||||
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#*.gif binary
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||||||
|
|
||||||
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###############################################################################
|
||||||
|
# diff behavior for common document formats
|
||||||
|
#
|
||||||
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# Convert binary document formats to text before diffing them. This feature
|
||||||
|
# is only available from the command line. Turn it on by uncommenting the
|
||||||
|
# entries below.
|
||||||
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###############################################################################
|
||||||
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#*.doc diff=astextplain
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||||||
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#*.DOC diff=astextplain
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||||||
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#*.docx diff=astextplain
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||||||
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#*.DOCX diff=astextplain
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||||||
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#*.dot diff=astextplain
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||||||
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#*.DOT diff=astextplain
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||||||
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#*.pdf diff=astextplain
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||||||
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#*.PDF diff=astextplain
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||||||
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#*.rtf diff=astextplain
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||||||
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#*.RTF diff=astextplain
|
||||||
363
.gitignore
vendored
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363
.gitignore
vendored
Normal file
@ -0,0 +1,363 @@
|
|||||||
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
##
|
||||||
|
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.rsuser
|
||||||
|
*.suo
|
||||||
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*.user
|
||||||
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*.userosscache
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
*.userprefs
|
||||||
|
|
||||||
|
# Mono auto generated files
|
||||||
|
mono_crash.*
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Dd]ebugPublic/
|
||||||
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[Rr]elease/
|
||||||
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[Rr]eleases/
|
||||||
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x64/
|
||||||
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x86/
|
||||||
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[Ww][Ii][Nn]32/
|
||||||
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[Aa][Rr][Mm]/
|
||||||
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[Aa][Rr][Mm]64/
|
||||||
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bld/
|
||||||
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[Bb]in/
|
||||||
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[Oo]bj/
|
||||||
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[Oo]ut/
|
||||||
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[Ll]og/
|
||||||
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[Ll]ogs/
|
||||||
|
|
||||||
|
# Visual Studio 2015/2017 cache/options directory
|
||||||
|
.vs/
|
||||||
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
|
#wwwroot/
|
||||||
|
|
||||||
|
# Visual Studio 2017 auto generated files
|
||||||
|
Generated\ Files/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
# NUnit
|
||||||
|
*.VisualState.xml
|
||||||
|
TestResult.xml
|
||||||
|
nunit-*.xml
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
[Dd]ebugPS/
|
||||||
|
[Rr]eleasePS/
|
||||||
|
dlldata.c
|
||||||
|
|
||||||
|
# Benchmark Results
|
||||||
|
BenchmarkDotNet.Artifacts/
|
||||||
|
|
||||||
|
# .NET Core
|
||||||
|
project.lock.json
|
||||||
|
project.fragment.lock.json
|
||||||
|
artifacts/
|
||||||
|
|
||||||
|
# ASP.NET Scaffolding
|
||||||
|
ScaffoldingReadMe.txt
|
||||||
|
|
||||||
|
# StyleCop
|
||||||
|
StyleCopReport.xml
|
||||||
|
|
||||||
|
# Files built by Visual Studio
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*_h.h
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.iobj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.ipdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*_wpftmp.csproj
|
||||||
|
*.log
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
_Chutzpah*
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opendb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
*.VC.db
|
||||||
|
*.VC.VC.opendb
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
*.sap
|
||||||
|
|
||||||
|
# Visual Studio Trace Files
|
||||||
|
*.e2e
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# AxoCover is a Code Coverage Tool
|
||||||
|
.axoCover/*
|
||||||
|
!.axoCover/settings.json
|
||||||
|
|
||||||
|
# Coverlet is a free, cross platform Code Coverage Tool
|
||||||
|
coverage*.json
|
||||||
|
coverage*.xml
|
||||||
|
coverage*.info
|
||||||
|
|
||||||
|
# Visual Studio code coverage results
|
||||||
|
*.coverage
|
||||||
|
*.coveragexml
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
nCrunchTemp_*
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
|
*.pubxml
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
|
# in these scripts will be unencrypted
|
||||||
|
PublishScripts/
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# NuGet Symbol Packages
|
||||||
|
*.snupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/[Pp]ackages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/[Pp]ackages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/[Pp]ackages/repositories.config
|
||||||
|
# NuGet v3's project.json files produces more ignorable files
|
||||||
|
*.nuget.props
|
||||||
|
*.nuget.targets
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
ecf/
|
||||||
|
rcf/
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
AppPackages/
|
||||||
|
BundleArtifacts/
|
||||||
|
Package.StoreAssociation.xml
|
||||||
|
_pkginfo.txt
|
||||||
|
*.appx
|
||||||
|
*.appxbundle
|
||||||
|
*.appxupload
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!?*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.jfm
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# Including strong name files can present a security risk
|
||||||
|
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||||
|
#*.snk
|
||||||
|
|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
|
#bower_components/
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
ServiceFabricBackup/
|
||||||
|
*.rptproj.bak
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
*.ndf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
*.rptproj.rsuser
|
||||||
|
*- [Bb]ackup.rdl
|
||||||
|
*- [Bb]ackup ([0-9]).rdl
|
||||||
|
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
node_modules/
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||||
|
*.vbw
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# CodeRush personal settings
|
||||||
|
.cr/personal
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/**
|
||||||
|
# !tools/packages.config
|
||||||
|
|
||||||
|
# Tabs Studio
|
||||||
|
*.tss
|
||||||
|
|
||||||
|
# Telerik's JustMock configuration file
|
||||||
|
*.jmconfig
|
||||||
|
|
||||||
|
# BizTalk build output
|
||||||
|
*.btp.cs
|
||||||
|
*.btm.cs
|
||||||
|
*.odx.cs
|
||||||
|
*.xsd.cs
|
||||||
|
|
||||||
|
# OpenCover UI analysis results
|
||||||
|
OpenCover/
|
||||||
|
|
||||||
|
# Azure Stream Analytics local run output
|
||||||
|
ASALocalRun/
|
||||||
|
|
||||||
|
# MSBuild Binary and Structured Log
|
||||||
|
*.binlog
|
||||||
|
|
||||||
|
# NVidia Nsight GPU debugger configuration file
|
||||||
|
*.nvuser
|
||||||
|
|
||||||
|
# MFractors (Xamarin productivity tool) working folder
|
||||||
|
.mfractor/
|
||||||
|
|
||||||
|
# Local History for Visual Studio
|
||||||
|
.localhistory/
|
||||||
|
|
||||||
|
# BeatPulse healthcheck temp database
|
||||||
|
healthchecksdb
|
||||||
|
|
||||||
|
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||||
|
MigrationBackup/
|
||||||
|
|
||||||
|
# Ionide (cross platform F# VS Code tools) working folder
|
||||||
|
.ionide/
|
||||||
|
|
||||||
|
# Fody - auto-generated XML schema
|
||||||
|
FodyWeavers.xsd
|
||||||
33
Cell.cs
Normal file
33
Cell.cs
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
namespace MineSweeper
|
||||||
|
{
|
||||||
|
internal class Cell
|
||||||
|
{
|
||||||
|
public string value = " ";
|
||||||
|
public bool isMine = false;
|
||||||
|
public bool isOpened = false;
|
||||||
|
private bool isMarked = false;
|
||||||
|
|
||||||
|
public Cell(bool mine)
|
||||||
|
{
|
||||||
|
if (mine)
|
||||||
|
{
|
||||||
|
isMine = true;
|
||||||
|
value = "¤";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public string show()
|
||||||
|
{
|
||||||
|
if (isOpened)
|
||||||
|
return value;
|
||||||
|
else if (isMarked)
|
||||||
|
return "X";
|
||||||
|
else
|
||||||
|
return "■";
|
||||||
|
}
|
||||||
|
public void setMine() { isMine = true; }
|
||||||
|
public void open() { isOpened = true; }
|
||||||
|
public void mark() { isMarked = true; }
|
||||||
|
public void unmark() { isMarked = false; }
|
||||||
|
public bool isEmpty() { return value == " "; }
|
||||||
|
}
|
||||||
|
}
|
||||||
117
Field.cs
Normal file
117
Field.cs
Normal file
@ -0,0 +1,117 @@
|
|||||||
|
namespace MineSweeper
|
||||||
|
{
|
||||||
|
internal class Field
|
||||||
|
{
|
||||||
|
private int width = 0;
|
||||||
|
private int height = 0;
|
||||||
|
private int size = 0;
|
||||||
|
private List<Cell> cells = new List<Cell>();
|
||||||
|
public Field(int input_width, int input_height, int nmines)
|
||||||
|
{
|
||||||
|
if (input_width < 0 || input_height < 0)
|
||||||
|
throw new ArgumentException("Field dimensions must be natural numbers.");
|
||||||
|
if (input_width < 2 || input_height < 2)
|
||||||
|
throw new ArgumentException("Too small field.");
|
||||||
|
if (input_width > 10 || input_height > 26)
|
||||||
|
throw new ArgumentException("Too large field.");
|
||||||
|
if (nmines < 0)
|
||||||
|
throw new ArgumentException("The number of mines can not be negative.");
|
||||||
|
if (nmines > input_width * input_height)
|
||||||
|
throw new ArgumentException("The number of mines can not be greater than the number of all cells.");
|
||||||
|
width = input_width;
|
||||||
|
height = input_height;
|
||||||
|
size = width * height;
|
||||||
|
cells = new List<Cell>();
|
||||||
|
for (int i = 0; i < size; i++) // initializing field
|
||||||
|
{
|
||||||
|
cells.Add(new Cell(nmines-- > 0));
|
||||||
|
}
|
||||||
|
Random rnd = new Random();
|
||||||
|
for (int i = 0; i < size; i++) // shuffling field
|
||||||
|
{
|
||||||
|
int dest = rnd.Next(size);
|
||||||
|
Cell tmp = cells[i];
|
||||||
|
cells[i] = cells[dest];
|
||||||
|
cells[dest] = tmp;
|
||||||
|
}
|
||||||
|
for (int y = 0; y < height; y++)
|
||||||
|
{
|
||||||
|
for (int x = 0; x < width; x++)
|
||||||
|
{
|
||||||
|
if (cells[y * width + x].isMine)
|
||||||
|
{
|
||||||
|
for (int y1 = y - 1; y1 <= y + 1; y1++)
|
||||||
|
{
|
||||||
|
if (y1 < 0 || y1 >= height)
|
||||||
|
continue;
|
||||||
|
for (int x1 = x - 1; x1 <= x + 1; x1++)
|
||||||
|
{
|
||||||
|
if (x1 < 0 || x1 >= width)
|
||||||
|
continue;
|
||||||
|
Cell current = cells[y1 * width + x1];
|
||||||
|
if (current.isMine)
|
||||||
|
continue;
|
||||||
|
if (current.value == " ")
|
||||||
|
current.value = "1";
|
||||||
|
else
|
||||||
|
current.value = Convert.ToString(Convert.ToInt16(current.value) + 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public void draw()
|
||||||
|
{
|
||||||
|
Console.Write(" ");
|
||||||
|
for (int i = 0; i < width;)
|
||||||
|
{
|
||||||
|
Console.Write(" " + ++i);
|
||||||
|
}
|
||||||
|
Console.Write("\n ╔");
|
||||||
|
for (int i = 0; i < 2 * width + 1; i++)
|
||||||
|
{
|
||||||
|
Console.Write("═");
|
||||||
|
}
|
||||||
|
Console.WriteLine("╗");
|
||||||
|
for (int y = 0; y < height; y++)
|
||||||
|
{
|
||||||
|
Console.Write((char)('A' + y) + " ║");
|
||||||
|
for (int x = 0; x < width; x++)
|
||||||
|
{
|
||||||
|
Console.Write(" " + cells[y * width + x].show());
|
||||||
|
}
|
||||||
|
Console.WriteLine(" ║");
|
||||||
|
}
|
||||||
|
Console.Write(" ╚");
|
||||||
|
for (int i = 0; i < 2 * width + 1; i++)
|
||||||
|
{
|
||||||
|
Console.Write("═");
|
||||||
|
}
|
||||||
|
Console.WriteLine("╝");
|
||||||
|
}
|
||||||
|
public bool open(int y, int x)
|
||||||
|
{
|
||||||
|
if (y < 0 || y >= height || x < 0 || x >= width)
|
||||||
|
throw new Exception("Coordinates out of the field!");
|
||||||
|
cells[y * width + x].open();
|
||||||
|
return cells[y * width + x].isMine;
|
||||||
|
}
|
||||||
|
public void openall()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < size; i++)
|
||||||
|
{
|
||||||
|
cells[i].open();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public void mark(int y, int x) { cells[y * width + x].mark(); }
|
||||||
|
public void unmark(int y, int x) { cells[y * width + x].unmark(); }
|
||||||
|
public bool check()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < size; i++)
|
||||||
|
if (!cells[i].isOpened)
|
||||||
|
return false;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
62
Game.cs
Normal file
62
Game.cs
Normal file
@ -0,0 +1,62 @@
|
|||||||
|
namespace MineSweeper
|
||||||
|
{
|
||||||
|
internal class Game
|
||||||
|
{
|
||||||
|
private Field field;
|
||||||
|
public Game(int field_width, int field_height, int nmines)
|
||||||
|
{
|
||||||
|
field = new Field(field_width, field_height, nmines);
|
||||||
|
}
|
||||||
|
public bool run()
|
||||||
|
{
|
||||||
|
string[] command;
|
||||||
|
field.draw();
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
Console.Clear();
|
||||||
|
field.draw();
|
||||||
|
if (field.check())
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
Console.Write("Enter your command: ");
|
||||||
|
try
|
||||||
|
{
|
||||||
|
command = Console.ReadLine().ToUpper().Split();
|
||||||
|
if (command.Length == 1)
|
||||||
|
{
|
||||||
|
int x = Convert.ToInt16(command[0].Substring(1)) - 1;
|
||||||
|
int y = command[0].First() - 'A';
|
||||||
|
if (field.open(y, x))
|
||||||
|
{
|
||||||
|
this.finish();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (command.Length == 2)
|
||||||
|
{
|
||||||
|
if (command[0] != "M" && command[0] != "U")
|
||||||
|
throw new Exception("Invalid command.");
|
||||||
|
int x = Convert.ToInt16(command[1].Substring(1)) - 1;
|
||||||
|
int y = command[1].First() - 'A';
|
||||||
|
if (command[0] == "M")
|
||||||
|
field.mark(y, x);
|
||||||
|
else
|
||||||
|
field.unmark(y, x);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
Console.WriteLine(ex.Message + "\nTry again.");
|
||||||
|
Thread.Sleep(1500);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private void finish()
|
||||||
|
{
|
||||||
|
field.openall();
|
||||||
|
Console.Clear();
|
||||||
|
field.draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
61
Main.cs
Normal file
61
Main.cs
Normal file
@ -0,0 +1,61 @@
|
|||||||
|
namespace MineSweeper
|
||||||
|
{
|
||||||
|
public class Program
|
||||||
|
{
|
||||||
|
public static void Main(string[] args)
|
||||||
|
{
|
||||||
|
int width, height, nmines;
|
||||||
|
Game game;
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
Console.WriteLine("(C) Masahiko AMANO a.k.a. H1K0, 2022\n\n" +
|
||||||
|
"Hey! Let's play the MineSweeper game!\nType anything for help or just press Enter to start the game.");
|
||||||
|
while (Console.ReadLine().Length != 0)
|
||||||
|
Console.WriteLine("\nThe game follows the classic rules.\n" +
|
||||||
|
"Target cell coordinates are represented this way: A1, F5, I8. Case insensitive.\n" +
|
||||||
|
"Type coordinates of the cell to open it or use prefixes: \"M\" to mark or \"U\" to unmark the cell.\n" +
|
||||||
|
"For example: \"B9\", \"M D7\".\n" +
|
||||||
|
"Type anything to see help again or just press Enter to start the game.\n");
|
||||||
|
Console.Write("Okay, let's go!\nEnter field width, height and number of mines separated with a space: ");
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
string[] input = Console.ReadLine().Split();
|
||||||
|
game = new Game(Convert.ToInt16(input[0]), Convert.ToInt16(input[1]), Convert.ToInt16(input[2]));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
Console.Write(ex.Message + "\nTry again.\n\n" +
|
||||||
|
"Enter field width, height and number of mines separated with a space: ");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
bool result = game.run();
|
||||||
|
if (result)
|
||||||
|
Console.WriteLine("You win! Congratulations!");
|
||||||
|
else
|
||||||
|
Console.WriteLine("You lose!");
|
||||||
|
Console.WriteLine("Press Enter to play again or Escape to exit.");
|
||||||
|
ConsoleKey key;
|
||||||
|
bool exit = false;
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
key = Console.ReadKey().Key;
|
||||||
|
if (key == ConsoleKey.Enter)
|
||||||
|
{
|
||||||
|
Console.Clear();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
else if (key == ConsoleKey.Escape)
|
||||||
|
{
|
||||||
|
exit = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (exit)
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
10
MineSweeper.csproj
Normal file
10
MineSweeper.csproj
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<TargetFramework>net6.0</TargetFramework>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
25
MineSweeper.sln
Normal file
25
MineSweeper.sln
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 17
|
||||||
|
VisualStudioVersion = 17.1.32210.238
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MineSweeper", "MineSweeper.csproj", "{8E0081B2-489B-448A-BCAB-04C7512EA5C0}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{8E0081B2-489B-448A-BCAB-04C7512EA5C0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{8E0081B2-489B-448A-BCAB-04C7512EA5C0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{8E0081B2-489B-448A-BCAB-04C7512EA5C0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{8E0081B2-489B-448A-BCAB-04C7512EA5C0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {D0BD1162-D6EA-43D8-BBED-3DC143CA9C44}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
||||||
Reference in New Issue
Block a user