commit 339576b7cccce50a9d2ca6a45a67ede211cd6095 Author: Masahiko AMANO Date: Wed Mar 2 22:52:46 2022 +0300 Initial commit diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..1ff0c42 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,63 @@ +############################################################################### +# Set default behavior to automatically normalize line endings. +############################################################################### +* text=auto + +############################################################################### +# Set default behavior for command prompt diff. +# +# This is need for earlier builds of msysgit that does not have it on by +# default for csharp files. +# Note: This is only used by command line +############################################################################### +#*.cs diff=csharp + +############################################################################### +# Set the merge driver for project and solution files +# +# Merging from the command prompt will add diff markers to the files if there +# are conflicts (Merging from VS is not affected by the settings below, in VS +# the diff markers are never inserted). Diff markers may cause the following +# file extensions to fail to load in VS. An alternative would be to treat +# these files as binary and thus will always conflict and require user +# intervention with every merge. To do so, just uncomment the entries below +############################################################################### +#*.sln merge=binary +#*.csproj merge=binary +#*.vbproj merge=binary +#*.vcxproj merge=binary +#*.vcproj merge=binary +#*.dbproj merge=binary +#*.fsproj merge=binary +#*.lsproj merge=binary +#*.wixproj merge=binary +#*.modelproj merge=binary +#*.sqlproj merge=binary +#*.wwaproj merge=binary + +############################################################################### +# behavior for image files +# +# image files are treated as binary by default. +############################################################################### +#*.jpg binary +#*.png binary +#*.gif binary + +############################################################################### +# diff behavior for common document formats +# +# Convert binary document formats to text before diffing them. This feature +# is only available from the command line. Turn it on by uncommenting the +# entries below. +############################################################################### +#*.doc diff=astextplain +#*.DOC diff=astextplain +#*.docx diff=astextplain +#*.DOCX diff=astextplain +#*.dot diff=astextplain +#*.DOT diff=astextplain +#*.pdf diff=astextplain +#*.PDF diff=astextplain +#*.rtf diff=astextplain +#*.RTF diff=astextplain diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..9491a2f --- /dev/null +++ b/.gitignore @@ -0,0 +1,363 @@ +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore + +# User-specific files +*.rsuser +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Mono auto generated files +mono_crash.* + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +[Ww][Ii][Nn]32/ +[Aa][Rr][Mm]/ +[Aa][Rr][Mm]64/ +bld/ +[Bb]in/ +[Oo]bj/ +[Oo]ut/ +[Ll]og/ +[Ll]ogs/ + +# Visual Studio 2015/2017 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# Visual Studio 2017 auto generated files +Generated\ Files/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUnit +*.VisualState.xml +TestResult.xml +nunit-*.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# Benchmark Results +BenchmarkDotNet.Artifacts/ + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ + +# ASP.NET Scaffolding +ScaffoldingReadMe.txt + +# StyleCop +StyleCopReport.xml + +# Files built by Visual Studio +*_i.c +*_p.c +*_h.h +*.ilk +*.meta +*.obj +*.iobj +*.pch +*.pdb +*.ipdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*_wpftmp.csproj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# Visual Studio Trace Files +*.e2e + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# AxoCover is a Code Coverage Tool +.axoCover/* +!.axoCover/settings.json + +# Coverlet is a free, cross platform Code Coverage Tool +coverage*.json +coverage*.xml +coverage*.info + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# Note: Comment the next line if you want to checkin your web deploy settings, +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. 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Backup files are not needed, +# because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm +ServiceFabricBackup/ +*.rptproj.bak + +# SQL Server files +*.mdf +*.ldf +*.ndf + +# Business Intelligence projects +*.rdl.data +*.bim.layout +*.bim_*.settings +*.rptproj.rsuser +*- [Bb]ackup.rdl +*- [Bb]ackup ([0-9]).rdl +*- [Bb]ackup ([0-9][0-9]).rdl + +# Microsoft Fakes +FakesAssemblies/ + +# GhostDoc plugin setting file +*.GhostDoc.xml + +# Node.js Tools for Visual Studio +.ntvs_analysis.dat +node_modules/ + +# Visual Studio 6 build log +*.plg + +# Visual Studio 6 workspace options file +*.opt + +# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) +*.vbw + +# Visual Studio LightSwitch build output +**/*.HTMLClient/GeneratedArtifacts +**/*.DesktopClient/GeneratedArtifacts +**/*.DesktopClient/ModelManifest.xml +**/*.Server/GeneratedArtifacts +**/*.Server/ModelManifest.xml +_Pvt_Extensions + +# Paket dependency manager +.paket/paket.exe +paket-files/ + +# FAKE - F# Make +.fake/ + +# CodeRush personal settings +.cr/personal + +# Python Tools for Visual Studio (PTVS) +__pycache__/ +*.pyc + +# Cake - Uncomment if you are using it +# tools/** +# !tools/packages.config + +# Tabs Studio +*.tss + +# Telerik's JustMock configuration file +*.jmconfig + +# BizTalk build output +*.btp.cs +*.btm.cs +*.odx.cs +*.xsd.cs + +# OpenCover UI analysis results +OpenCover/ + +# Azure Stream Analytics local run output +ASALocalRun/ + +# MSBuild Binary and Structured Log +*.binlog + +# NVidia Nsight GPU debugger configuration file +*.nvuser + +# MFractors (Xamarin productivity tool) working folder +.mfractor/ + +# Local History for Visual Studio +.localhistory/ + +# BeatPulse healthcheck temp database +healthchecksdb + +# Backup folder for Package Reference Convert tool in Visual Studio 2017 +MigrationBackup/ + +# Ionide (cross platform F# VS Code tools) working folder +.ionide/ + +# Fody - auto-generated XML schema +FodyWeavers.xsd \ No newline at end of file diff --git a/Cell.cs b/Cell.cs new file mode 100644 index 0000000..bc2b40f --- /dev/null +++ b/Cell.cs @@ -0,0 +1,33 @@ +namespace MineSweeper +{ + internal class Cell + { + public string value = " "; + public bool isMine = false; + public bool isOpened = false; + private bool isMarked = false; + + public Cell(bool mine) + { + if (mine) + { + isMine = true; + value = "¤"; + } + } + public string show() + { + if (isOpened) + return value; + else if (isMarked) + return "X"; + else + return "■"; + } + public void setMine() { isMine = true; } + public void open() { isOpened = true; } + public void mark() { isMarked = true; } + public void unmark() { isMarked = false; } + public bool isEmpty() { return value == " "; } + } +} diff --git a/Field.cs b/Field.cs new file mode 100644 index 0000000..40bd0de --- /dev/null +++ b/Field.cs @@ -0,0 +1,117 @@ +namespace MineSweeper +{ + internal class Field + { + private int width = 0; + private int height = 0; + private int size = 0; + private List cells = new List(); + public Field(int input_width, int input_height, int nmines) + { + if (input_width < 0 || input_height < 0) + throw new ArgumentException("Field dimensions must be natural numbers."); + if (input_width < 2 || input_height < 2) + throw new ArgumentException("Too small field."); + if (input_width > 10 || input_height > 26) + throw new ArgumentException("Too large field."); + if (nmines < 0) + throw new ArgumentException("The number of mines can not be negative."); + if (nmines > input_width * input_height) + throw new ArgumentException("The number of mines can not be greater than the number of all cells."); + width = input_width; + height = input_height; + size = width * height; + cells = new List(); + for (int i = 0; i < size; i++) // initializing field + { + cells.Add(new Cell(nmines-- > 0)); + } + Random rnd = new Random(); + for (int i = 0; i < size; i++) // shuffling field + { + int dest = rnd.Next(size); + Cell tmp = cells[i]; + cells[i] = cells[dest]; + cells[dest] = tmp; + } + for (int y = 0; y < height; y++) + { + for (int x = 0; x < width; x++) + { + if (cells[y * width + x].isMine) + { + for (int y1 = y - 1; y1 <= y + 1; y1++) + { + if (y1 < 0 || y1 >= height) + continue; + for (int x1 = x - 1; x1 <= x + 1; x1++) + { + if (x1 < 0 || x1 >= width) + continue; + Cell current = cells[y1 * width + x1]; + if (current.isMine) + continue; + if (current.value == " ") + current.value = "1"; + else + current.value = Convert.ToString(Convert.ToInt16(current.value) + 1); + } + } + } + } + } + } + public void draw() + { + Console.Write(" "); + for (int i = 0; i < width;) + { + Console.Write(" " + ++i); + } + Console.Write("\n ╔"); + for (int i = 0; i < 2 * width + 1; i++) + { + Console.Write("═"); + } + Console.WriteLine("╗"); + for (int y = 0; y < height; y++) + { + Console.Write((char)('A' + y) + " ║"); + for (int x = 0; x < width; x++) + { + Console.Write(" " + cells[y * width + x].show()); + } + Console.WriteLine(" ║"); + } + Console.Write(" ╚"); + for (int i = 0; i < 2 * width + 1; i++) + { + Console.Write("═"); + } + Console.WriteLine("╝"); + } + public bool open(int y, int x) + { + if (y < 0 || y >= height || x < 0 || x >= width) + throw new Exception("Coordinates out of the field!"); + cells[y * width + x].open(); + return cells[y * width + x].isMine; + } + public void openall() + { + for (int i = 0; i < size; i++) + { + cells[i].open(); + } + } + public void mark(int y, int x) { cells[y * width + x].mark(); } + public void unmark(int y, int x) { cells[y * width + x].unmark(); } + public bool check() + { + for (int i = 0; i < size; i++) + if (!cells[i].isOpened) + return false; + return true; + } + } +} diff --git a/Game.cs b/Game.cs new file mode 100644 index 0000000..da28e29 --- /dev/null +++ b/Game.cs @@ -0,0 +1,62 @@ +namespace MineSweeper +{ + internal class Game + { + private Field field; + public Game(int field_width, int field_height, int nmines) + { + field = new Field(field_width, field_height, nmines); + } + public bool run() + { + string[] command; + field.draw(); + while (true) + { + Console.Clear(); + field.draw(); + if (field.check()) + { + return true; + } + Console.Write("Enter your command: "); + try + { + command = Console.ReadLine().ToUpper().Split(); + if (command.Length == 1) + { + int x = Convert.ToInt16(command[0].Substring(1)) - 1; + int y = command[0].First() - 'A'; + if (field.open(y, x)) + { + this.finish(); + return false; + } + } + else if (command.Length == 2) + { + if (command[0] != "M" && command[0] != "U") + throw new Exception("Invalid command."); + int x = Convert.ToInt16(command[1].Substring(1)) - 1; + int y = command[1].First() - 'A'; + if (command[0] == "M") + field.mark(y, x); + else + field.unmark(y, x); + } + } + catch (Exception ex) + { + Console.WriteLine(ex.Message + "\nTry again."); + Thread.Sleep(1500); + } + } + } + private void finish() + { + field.openall(); + Console.Clear(); + field.draw(); + } + } +} diff --git a/Main.cs b/Main.cs new file mode 100644 index 0000000..9479ff8 --- /dev/null +++ b/Main.cs @@ -0,0 +1,61 @@ +namespace MineSweeper +{ + public class Program + { + public static void Main(string[] args) + { + int width, height, nmines; + Game game; + while (true) + { + Console.WriteLine("(C) Masahiko AMANO a.k.a. H1K0, 2022\n\n" + + "Hey! Let's play the MineSweeper game!\nType anything for help or just press Enter to start the game."); + while (Console.ReadLine().Length != 0) + Console.WriteLine("\nThe game follows the classic rules.\n" + + "Target cell coordinates are represented this way: A1, F5, I8. Case insensitive.\n" + + "Type coordinates of the cell to open it or use prefixes: \"M\" to mark or \"U\" to unmark the cell.\n" + + "For example: \"B9\", \"M D7\".\n" + + "Type anything to see help again or just press Enter to start the game.\n"); + Console.Write("Okay, let's go!\nEnter field width, height and number of mines separated with a space: "); + while (true) + { + try + { + string[] input = Console.ReadLine().Split(); + game = new Game(Convert.ToInt16(input[0]), Convert.ToInt16(input[1]), Convert.ToInt16(input[2])); + break; + } + catch (Exception ex) + { + Console.Write(ex.Message + "\nTry again.\n\n" + + "Enter field width, height and number of mines separated with a space: "); + } + } + bool result = game.run(); + if (result) + Console.WriteLine("You win! Congratulations!"); + else + Console.WriteLine("You lose!"); + Console.WriteLine("Press Enter to play again or Escape to exit."); + ConsoleKey key; + bool exit = false; + while (true) + { + key = Console.ReadKey().Key; + if (key == ConsoleKey.Enter) + { + Console.Clear(); + break; + } + else if (key == ConsoleKey.Escape) + { + exit = true; + break; + } + } + if (exit) + break; + } + } + } +} \ No newline at end of file diff --git a/MineSweeper.csproj b/MineSweeper.csproj new file mode 100644 index 0000000..74abf5c --- /dev/null +++ b/MineSweeper.csproj @@ -0,0 +1,10 @@ + + + + Exe + net6.0 + enable + enable + + + diff --git a/MineSweeper.sln b/MineSweeper.sln new file mode 100644 index 0000000..fcf94bb --- /dev/null +++ b/MineSweeper.sln @@ -0,0 +1,25 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 17 +VisualStudioVersion = 17.1.32210.238 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MineSweeper", "MineSweeper.csproj", "{8E0081B2-489B-448A-BCAB-04C7512EA5C0}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {8E0081B2-489B-448A-BCAB-04C7512EA5C0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {8E0081B2-489B-448A-BCAB-04C7512EA5C0}.Debug|Any CPU.Build.0 = Debug|Any CPU + {8E0081B2-489B-448A-BCAB-04C7512EA5C0}.Release|Any CPU.ActiveCfg = Release|Any CPU + {8E0081B2-489B-448A-BCAB-04C7512EA5C0}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {D0BD1162-D6EA-43D8-BBED-3DC143CA9C44} + EndGlobalSection +EndGlobal