fix(backend): bound thumbnail generation and decode larger images
Thumbnails/previews are generated lazily per request with no concurrency limit, and the imaging resize already fans out across every core — so scrolling to a handful of large images spawned that many all-core, hundreds-of-MB decodes at once and pegged the server. Add a generation semaphore (THUMB_CONCURRENCY, default = half the CPUs) so only a bounded number run at a time; queued requests wait and re-check the cache. Also raise the decode cap from 64 Mpx to a configurable ~300 Mpx default (THUMB_MAX_PIXELS) so genuinely large photos (e.g. 13000×17000 ≈ 221 Mpx) get a real thumbnail instead of falling back to a placeholder. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -35,6 +35,14 @@ type Config struct {
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ThumbHeight int
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PreviewWidth int
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PreviewHeight int
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// ThumbMaxPixels caps the pixel count of a source image we will decode into
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// memory to generate a thumbnail/preview (a decode bombs guard, and a memory
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// bound). Larger images fall back to a placeholder.
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ThumbMaxPixels int
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// ThumbConcurrency bounds how many thumbnails/previews are generated at once,
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// so a burst of large images can't saturate every core or exhaust RAM. 0 =
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// auto (half the available CPUs).
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ThumbConcurrency int
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// Import
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ImportPath string
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@@ -119,10 +127,12 @@ func Load() (*Config, error) {
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ThumbsCachePath: requireStr("THUMBS_CACHE_PATH"),
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MaxUploadBytes: parseInt64("MAX_UPLOAD_BYTES", 500<<20), // 500 MiB
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ThumbWidth: parseInt("THUMB_WIDTH", 160),
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ThumbHeight: parseInt("THUMB_HEIGHT", 160),
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PreviewWidth: parseInt("PREVIEW_WIDTH", 1920),
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PreviewHeight: parseInt("PREVIEW_HEIGHT", 1080),
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ThumbWidth: parseInt("THUMB_WIDTH", 160),
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ThumbHeight: parseInt("THUMB_HEIGHT", 160),
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PreviewWidth: parseInt("PREVIEW_WIDTH", 1920),
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PreviewHeight: parseInt("PREVIEW_HEIGHT", 1080),
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ThumbMaxPixels: parseInt("THUMB_MAX_PIXELS", 300_000_000), // ~300 Mpx (e.g. 13000×17000)
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ThumbConcurrency: parseInt("THUMB_CONCURRENCY", 0), // 0 = auto
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ImportPath: requireStr("IMPORT_PATH"),
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